Backlog
2Under consideration
Clicking "complete" button will auto complete all remaining puzzles
Optional Live In-Game Leaderboard Context
I’ve spent some time thinking through this and wanted to share an idea based on real-world game operations. There is no expectation that this would be implemented—this is simply offered as a conceptual suggestion in case it aligns with your roadmap. TL;DR / Bottom Line Up Front At game start, give teams a simple opt-in choice: No score or ranking displayed Live leaderboard / score displayed If enabled, display the team’s current score or time alongside the game timer, with leaderboard context. The concept is compatible with both time-based and point-based ranking models. Scoring Model Examples (High-Level) Time-Based Ranking Model (Example from My Use Case) All teams have a fixed amount of time to escape. Ranking is based on a separate performance score used only for comparison. Teams typically start near the top of the leaderboard and move downward as the game progresses. Point-Based Ranking Model (Your Current System) Teams start at the bottom of the leaderboard. As puzzles are solved, they move upward. Time can still factor into ranking to avoid ties at the top. Leaderboard Context (If Enabled) The #1 leaderboard position is always visible, so teams know the benchmark they are working toward. The lowest leaderboard position (e.g., last place that still makes the board) is also visible, so teams know: What they need to stay above Or what they need to surpass to make the leaderboard This approach: Gives point-based teams a clear target to climb toward Gives time-based teams a clear threshold they need to stay ahead of Keeps the display consistent across both scoring models If this concept is of interest, I’m happy to provide additional detail on the time-based ranking model or discuss how offering both time-based and point-based ranking options could give Game Masters more flexibility. Otherwise, I wanted to keep this at a high level and let your team decide what fits best.
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1Committed and queued
In Progress
Actively being built
Done
18Recently shipped
Console screen "blinking" randomly during gameplay
Timer Adjustment
I like to add a minute as necessary to give them more time. Could we have a button for this in the timer widget?
Timer Auto-Start on intro video completion
I can't figure out how to get the intro video to play with room start. V1 had that, though we never got the video to play on our chromebooks.
More Blocked By Links
I have several use cases where Puzzle C is blocked by Puzzle A and Puzzle B BUT A & B are independent. Meaning if I link C to A it’s not really unblocked until B is also solved. The biggest use case (for me) is a lock that depends on injects found in 4 different puzzle. I can provide further clarity if needed. Thanks for all you guys do!
CHaning my subscriptions
Hy guys.. I see our subscription was not yet been updated, i feel robbed at this moment, since it is over 2 months since my first request. How can we change to the new pricing model? We dont need the unlimited one that we have now, we have only 2 rooms, so i would opt for the 18$ / mo / room plan
Background music and failure sound
Our one game forced and update and now our music wont play and there isn't even an option for our failure sound or at least I cant find it because it isn't playing either.
Add "Briefing Video" button back
V1 had the button to start the Briefing Video right next to the timer, so GMs could get a group into a room, quickly hit that button, and walk away to help another group. The Briefing Video would play, then the timer would auto-start (auto-start feature already complete, thank you!). Currently GMs must leave the Puzzles tab to go to Videos, and consequently they lose all the hints they have open in Puzzles. This Briefing Video button is the key feature to streamline the use of ERS V2 for us, allowing us to do a full test in our ERs.
Live Leader Board Not working
I can’t really use the leader board feature right now, since I do time based ranking, but I did notice that when I try to look at the live leader board it does not work